![]() The game engine normally resides in the root Quake folder and expects to have access to the ID1 subfolder which contains, at the very least, the files needed to play Episode 1 (normally pak0.pak). It loads the game's maps/models/skins/etc., figures out what to draw on the screen, responds to your keyboard/mouse input, sends sounds to your sound device, and communicates over the network. ![]() Quake engine or just engine) is the 'executable' program you run to actually play Quake.
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